门战 主要有 event Init Setting 3个文件夹中的文件 和tgs.exe 构成
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8 \$ m8 D0 O0 r; T5 m( qevent文件下是
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3 k: F, v3 f- f2 h& r2 NBattleMap.sdb 加入* n* |' U, _' ?, i, N( A
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No,MapID,PosX,PosY,GroupKey,MaxUser,DynName,TargetID,TargetX,TargetY,DieX,DieY,GuildName,MopName,
9 O- @8 i) x3 A" J! L- G: \$ C ]1,95,39,31,555,,,1,505,505,39,31,紫焰世家,门派剑令1,2 V. m: G0 z6 A5 { g5 y& Q0 u
2,95,123,123,666,,,1,505,505,123,123,啊,门派剑令2,
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此处的 紫焰世家 和 啊 为 参加门战的门派名字
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$ N$ h2 l' M% R* S6 A0 Y4 I% u. z. |* \Init 文件下是 1 {; i8 r# j$ Q" T- @( ]: ]/ ^
* B7 h. R% ~$ z3 d' I7 V/ {Monster.sdb 加入 + y4 ]: h+ ~) M7 C+ V, D% R, k: I- Z
+ m' \7 C x1 n6 B# g" P% WName,ViewName,Kind,virtue,ExtraExp,VirtueLevel,boOnlyOnce,RegenInterval,CallInterval,HideInterval,boSeller,SpellResistRate,ActionWidth,Animate,Shape,WalkSpeed,Damage,DamageHead,DamageArm,DamageLeg,Armor,Life,AttackSpeed,Avoid,Recovery,Accuracy,SpendLife,HitArmor,boViewHuman,boAutoAttack,boGoodHeart,boHit,boNotBowHit,boIce,boControl,boRightRemove,EscapeLife,ViewWidth,boAttack,boBoss,boVassal,VassalCount,AttackType,AttackMagic,HaveMagic,boChangeTarget,SoundStart,SoundAttack,SoundDie,SoundNormal,SoundStructed,EffectStart,EffectStructed,EffectEnd,FallItem,FallItemRandomCount,HaveItem,XControl,YControl,boRandom,boPK,ArmorWHPercent,ShortExp,LongExp,RiseShortExp,RiseLongExp,HandExp,BestShortExp,BestShortExp2,BestShortExp3,3HitExp,LimitSkill,MonType,sex,arr_body,arr_gloves,arr_upunderwear,arr_shoes,arr_downunderwear,arr_upoverwear,arr_hair,arr_cap,arr_weapon,Guild,GroupKey,FirstDir,QuestNum,QuestHaveItem,
# z; Z& J" Y; k9 e J2 X% t门派剑令1,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,555,,,,,
( c8 D8 _9 N |6 C& a5 c门派剑令2,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,666,,,,,/ ~ A# |: O$ r' }
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6 Z" k/ ~, v+ s4 q6 [map.sdb 加入
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95,fmbat2.smp,fmbat2.map,southtil.til,southobj.obj,southrof.obj,1001,,门派对战场1,TRUE,,TRUE,,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE, ,TRUE,TRUE,TRUE,,TRUE,,TRUE,,,,,,,7,,,,,,,,,,1,500,500,,,TRUE,,,,,,,,,,,TRUE,,,,,,,生药,,. H' E& _% z7 }# ~& M) ^
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; F2 M: M$ P6 C P) R# u# h* |, v这个不能更改 这的不能改呢只的是 95 这个地图编号 由于和TGS对应 所以呢不能改的 关于其他编号呢 大家可以自己调一下$ f* d% _; g+ y" u2 H9 M0 |
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Item.sdb 加入
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门派对战入场卷,门派对战入场卷,28,用于门派对战入场用,,,,,,,TRUE,FALSE,192,,,,,,,,,,,,,,,,4406,4806,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,
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' \8 O, x8 a2 ~' ~$ A. ISetting 文件下
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" A8 D/ R' y$ k2 S# R. vCreateGate.sdb 加入 6 l% a6 Z# Z) m# ?. W* } k# z
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172,门派大战1,门派对战场一入口,7,TRUE,69,517,382, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,紫焰世家,
) ^5 |; p) P$ h+ h9 Z173,门派大战2,门派对战场二入口,7,TRUE,69,497,357, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,啊,
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CreateMonster95(或170).sdb
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4 T0 o5 I0 W: ~Name,MonsterName,X,Y,Count,Width,Member,Script,8 J: P7 D' i. G7 i& J
1,门派剑令1,56,52,1,1,,,
3 s, H. e$ s) J& Z6 V4 r! d" b# e$ r2,门派剑令2,105,101,1,1,,,# S+ S6 d6 a& s& F2 B0 y$ X1 e# P
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GM 命令是
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# q2 p' G- F$ n) Y门派大战开始 battlestart 然后踢人下线: @b**l 500 500
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