本帖最后由 异仟年 于 2022-9-5 17:33 编辑
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! t7 Y. S% p" v5 o k, o, S% [此设置是用特定物品找相应的NPC换取相应的真气.解决真气不涨,怪物给的真气不稳定和真气上限问题.具体设置如下:分三种物品,每种物品加的真气不同
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1,tgs1000\Init\Npc.sdb
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z' R+ {' o/ _3 u# q9 ?+ k真气,真气兑换员,0,,,TRUE,,TRUE,TRUE,,,TRUE,8,24,144,1400,400,,,,10000,0,0,0,0,,4,,,,,,,,,,,,,,,,
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建立一个NPC用来交换真气用,名字自己取,前边的真气不要动,如果改了不能用千万别找我,后边有颜色的部分改了就行,我用的老侠客的外观' G9 R5 p2 K s4 M
( {) C {/ n7 k& s& S( j, P* j$ H2,tgs1000\Help\真气.txt
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7 L4 i4 ~) q, I3 g<trade> x) }( b& E1 h0 O
<title>真气交</title>
* v1 L/ W j8 _( e5 J<image name=z24 value=144>
) ] j- k0 J0 M" A, \<text>
1 ]; @! o a" d6 {红色真珠兑换真气比例1:10;绿色真珠兑换真气比例1:100;蓝色真珠兑换真气比例1:1000;
0 P8 D ?9 e! @6 p% q1 i. ^ </text>0 n; A; P, e3 u+ Q5 o) H& p
<command send='close'>关闭</command>& P; i8 Z3 s2 w* X3 w
<command send="jh10">红色真珠换真气</command> H; X( y! Z' y; O! V* R
<command send="jh100">绿色真珠换真气</command>. [+ W/ B+ V! |6 Z5 Z
<command send="jh1000">蓝色真珠换真气</command>
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3,tgs1000\Script\Script.sdb
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, O+ K) W3 z- u7 ?' L142,真气.txt,,
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4,tgs1000\Script\真气.txt
2 I6 _* G! A, E" g+ ~3 Dunit 真气;
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/ ? `3 w3 E' u6 s% }8 cinterface
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function GetToken (aStr, aToken, aSep : String) : String;
) Q/ i% q3 p, Kfunction CompareStr (aStr1, aStr2 : String) : Boolean;* \$ D0 q; p% u6 j( G; D
function callfunc (aText: string): string;3 n1 L" ?/ t. w- e
procedure print (aText: string);* J$ _! l1 H% L% |& h
function Random (aScope: integer): integer;
0 W1 S$ Y* @. C# Zfunction Length (aText: string): integer;$ T. z- [9 f( U# K3 D$ q9 p/ m
procedure Inc (aInt: integer);8 G7 W3 j0 O S9 e* c5 i$ t k* B
procedure Dec (aInt: integer);( e T9 o W! y2 j
function StrToInt (astr: string): integer;' V1 H# i* q7 b7 h, X4 _6 B
function IntToStr (aInt: integer): string;$ s% S8 b# V8 z- a5 O. i6 S
procedure exit;8 D- |, P/ `* V: X9 x4 [% a- V
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procedure OnGetResult (aStr : String);& J0 h7 }& v- e ~9 u- L3 D4 g
procedure OnLeftClick (aStr : String);4 K; `/ j- v) F; B7 i9 @. W
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implementation
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procedure OnLeftClick (aStr : String);
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& i. v4 `1 I0 [; ? Str : String;
3 F' r, K. C& ^; s8 _- o; F Race : Integer;, X, [3 { v2 r; E" ^8 v
begin
8 I! n9 `) m' p" d+ ]% U1 Z Str := callfunc ('getsenderrace');3 w9 x$ p% ] ^! g. f5 U! E
Race := StrToInt (Str);( y8 g( R9 ^- @, w, m
if Race = 1 then begin, k' S5 q/ u8 q" u6 I# W. M
Str := 'showwindow .\help\真气.txt 1';
: z: ^' A4 V) m/ Y2 c print (Str);8 J u, z; e* o* q0 Q
exit; 2 b. j8 t' u5 i: h
end;
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% a B6 S9 S, i8 H, @0 bprocedure OnGetResult (aStr : String);" p/ i2 _' |& A H
var
8 j ]& `. t; p! _ Str, Name : String;
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if aStr = 'close' then begin+ \$ k8 ]2 Q& z U6 C, B, A8 N0 g
exit;
7 n. [' i. o/ Y# t end;* Y& U* y3 Z- t- H. j, n6 ?
if aStr = 'jh10' then begin- e& f# g* U/ y: y* K4 j- h
Str := callfunc ('getsenderitemexistence 真珠10:1');
9 Y6 p2 {% E8 j$ ~+ {1 K2 |) S if Str = 'false' then begin J- n9 I, t' S
Str := 'say 没有红色真珠,不能增加真气!!';7 w, r7 G4 S; C, N% F" T8 S
print (Str);
6 e! B1 S5 l1 h+ \ [* f exit;
! |3 A1 v& ^; c7 I- q8 T* {' Q end; N+ D) v) }! p
if Str = 'true' then begin
9 P- D/ @ K- S* {) N Str := 'getsenderitem 真珠10:1';
- o" v2 k, @0 U" M# E print (Str);
: e6 U; i2 I' f Str := 'addaddablestatepoint 10';
0 d! u9 H1 F& h0 J print (Str);5 _* p( V4 A( i3 M' c" w
Str := 'say 恭喜大侠!交换10点真气成功。';. X3 r. g2 J: q, Q
print (Str);
& U# l8 k" }/ ?) K/ q exit;
+ {# \3 Y8 h ~- @/ e/ M' e end;1 ~/ D: f' Y5 e3 i
end;
; C& _; q u1 i1 V7 a% a if aStr = 'jh100' then begin
( ?5 X% |: E- C Str := callfunc ('getsenderitemexistence 真珠100:1');8 v9 Z. g& m5 s- J
if Str = 'false' then begin O4 v0 K3 ?. O1 S0 Q3 a
Str := 'say 没有绿色真珠,不能增加真气!!';8 ]: U& e, q; [: ~6 a
print (Str);
9 S6 S5 `; A$ ]: T0 h% k# r4 C exit;# M( `4 t8 H2 q
end;6 c% @: r. ~( P2 z7 |" f
if Str = 'true' then begin
2 G" M( Z# H9 G8 B! Y1 {* h Str := 'getsenderitem 真珠100:1';
Q/ s/ ~! i8 {' u, b print (Str);
/ D) D6 Q/ X6 r: A7 R Str := 'addaddablestatepoint 100';: I7 [6 N# Z: l
print (Str);
1 y- K# K& @# W3 l4 S7 i* H Str := 'say 恭喜大侠!交换100点真气成功。';
, m3 y& e# }$ F print (Str);3 ]8 n" g, {$ h H- ^
exit;7 t+ [* {2 x% F- y
end;' Y! ?' E8 x( Y: p* J) c# c
end;
* n" s. A/ I( x" Q8 Z if aStr = 'jh1000' then begin
% Q- u) W, Z+ o3 W' p0 D6 v; j# z Str := callfunc ('getsenderitemexistence 真珠1000:1');
$ Y$ P- U4 M) V/ x3 O6 ^ if Str = 'false' then begin
8 G& d. g ?& D9 e Str := 'say 没有蓝色真珠,不能增加真气!!';
% }* j" m5 ?7 d print (Str);
/ ]/ v' R( P# k exit;
' o6 s S2 h c7 W' o6 L h, C+ K% G end;
- N/ P$ a5 c: `3 b if Str = 'true' then begin
6 g/ V$ [; s6 a9 B0 S Str := 'getsenderitem 真珠1000:1';, f) l9 ]9 c. r1 X! f6 D# Z" j
print (Str);! Q& j$ g+ J8 b1 ]/ M8 d o3 g
Str := 'addaddablestatepoint 1000';) Z* O# V; y3 {1 u) I6 o: u$ V
print (Str);
, x# O! L0 ~3 e Str := 'say 恭喜大侠!交换1000点真气成功。';
+ O9 d: R$ N! `. O7 l9 W+ V print (Str);, w- s; T& i3 {" B
exit;! v; [/ b1 N: `' `/ N5 H
end;1 m% v* n) p0 @( c1 F
end; ]8 ~2 h/ d% u5 ]) M
end;! g, d; \: v# D' y$ ?9 z( m
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! j+ {* c) q5 W5,tgs1000\Setting\CreateNpc1.sdb( G! T. n% d5 h* q$ Q, T) ^
102,真气,500,500,1,5,142,,
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到中央市场500,500找NPC"真气"用真珠交换,地图坐标自己定.5 E# T* X7 h) \
, J9 ^1 t) T1 I' |6,tgs1000\Init\Item.sdb% P# t9 z3 R) V% f% z
真珠10,真珠,4,交换真气的凭证、可以交换10点真气,,,,,,,TRUE,FALSE,88,,,,,,12,,,,300,300,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1000,
; h& }1 z8 L3 D" j, N3 ]真珠100,真珠,4,交换真气的凭证、可以交换100点真气,,,,,,,TRUE,FALSE,88,,,,,,13,,,,3000,3000,,,,,,,,,,,,,,,,,,,,,,,,,,真珠10:8:金元:10,,,,,,,,,,,,,,,,,,,,,,100,
$ J1 ]0 ?: F* A* Z6 \; Z+ a% C真珠1000,真珠,4,交换真气的凭证、可以交换1000点真气,,,,,,,TRUE,FALSE,88,,,,,,14,,,,30000,30000,,,,,4429,4828,,,,,,,,,,,,,,,,, |