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[安全工具] 妖狐村活动代码.无错版

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快要发癫啦 发表于 2023-3-7 09:14:32 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
Tgs1000/Init/Item.sdb: {5 s$ v) z& Z, z

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狐狸精华,狐狸精华,4,狐狸精华能治好全村人的病
0 @4 ?  y" t5 t* T  c
还不快拿给女村长,,,,,,,TRUE,FALSE,230,,,,,,,,,,200000,200000,,,,,,,,,,,,,,,,,,,,,,,,,,狐王之骨:1:狐狸血:5:梅花夫人玉簪:1:捕盗大将腰牌:3,,,,,,,,,,,,,,,,,,,,,,,1 R; Q8 y/ G( S# N) d+ K
狐王之骨,狐王之骨,5,妖狐王的骨头6 j, a2 j- U7 s2 J& L
加工狐狸精华的材料,,,,,,,TRUE,FALSE,563,0,0,,0,0,1,,0,,,,,,,,4429,4828,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,5 i* g1 r0 l9 I2 k9 K7 {
狐狸血,狐狸血,5,装满妖狐血的瓶子  S+ g! @% i0 d  x8 i7 X
加工狐狸精华的材料,,,,,,,TRUE,FALSE,306,0,0,,0,0,1,,0,,,,,,,,4429,4828,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,
5 s( u+ p) \6 U
梅花夫人玉簪,梅花夫人玉簪,5,梅花夫人丢失的玉簪& D4 J! L) A5 S' Q& i* K" M- x
加工狐狸精华的材料,,,,,,,TRUE,FALSE,578,0,0,,0,0,1,,0,,,,,,,,4429,4828,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,  {! K# s8 |/ \! C
捕盗大将腰牌,捕盗大将腰牌,5,捕盗大将丢失的腰牌/ E9 r2 b6 I8 l+ D
加工狐狸精华的材料,,,,,,,TRUE,FALSE,571,0,0,,0,0,1,,0,,,,,,,,4429,4828,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,: t# b' ?- `3 D* R" ]
Tgs1000/Init/Monster.sdb5 T' o0 L! w, I
火妖狐,火妖狐,,523,6000,3800,,360000,,,,0,8,30,49,70,3200,,,,750,30000,-10,0,-40,,10,10,TRUE,TRUE,,TRUE,,,,,100,9,TRUE,,,,,,,TRUE,,8925,8927,,8926,,,,,,真珠10:1:30:男子太极道袍:1:100:女子太极道袍:1:99:狐狸血:1:60:男子太极道冠:1:40:女子太极道冠:1:35:白酒:10:1,,,,,15,1,1,1,1,1,1,1,1,,,,,,,,,,,,,,,,,,,
2 N+ t8 ^! j7 a. C' i: }% ?
白妖狐,白妖狐,,658,6000,4000,,360000,,,,0,8,31,50,70,3400,,,,750,30000,-10,0,-50,,10,20,TRUE,TRUE,,TRUE,,,,,0,10,TRUE,,,,,,,TRUE,,8928,8930,,8929,,,,,,真珠10:1:30:太极斧:1:80:太极日剑:1:70:太极月刀:1:60:太极神枪:1:50:太极手套:1:40:捕盗大将腰牌:1:50:白酒:10:1,,,,,15,1,1,1,1,1,1,1,1,,,,,,,,,,,,,,,,,,,3 H7 c* I, V$ P. _/ {5 {
妖狐王,妖狐王,,6200,6000,8000,,360000,,,,0,16,53,73,70,6000,,,,2000,100000,-30,30,-70,,10,10,TRUE,TRUE,,TRUE,,,,,0,10,TRUE,,,,,,,TRUE,,9110,9112,,9113,,,,白酒:10:5,1,天王刀:1:150:霸王剑:1:60:帝王槌:1:20:西域魔人枪:1:50:金丝斗甲:1:10:真珠100:1:10:北海连环弓:1:40:狐王之骨:1:300,,,,,15,1,1,1,1,1,1,1,1,,,,,,,,,,,,,,,,,9998,,
( C+ O$ U! |1 @
妖狐首领,妖狐首领,,4719,6000,6700,,360000,,,,0,8,42,61,70,4000,,,,2000,100000,-30,30,-70,,10,,TRUE,TRUE,,TRUE,,,,,0,12,TRUE,,,,,童颜鬼术:10000,,TRUE,,9119,9120,,9121,,,,白酒:10:5,1,男子魔人道袍:1:70:女子魔人道袍:1:60:男子魔人护腕:1:20:女子魔人护腕:1:20:男子魔人帽:1:30:女子魔人帽:1:30:真珠100:1:10:男子魔人战靴:1:40:女子魔人战靴:1:39:梅花夫人玉簪:1:20,,,,,15,1,1,1,1,1,1,1,1,,,,,,,,,,,,,,,,,,,
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所用的地图是最早新人村的大地图
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% l( a7 g* M3 S7 e5 j2 N/ T5 _' |
Tgs1000/Init/Map.sdb+ c$ \& b8 X5 f! l1 ?$ O+ T* \
9 `, o$ P* `! B
XXX
7 a& ~* ^. e1 K- t1 s9 U/ m
,small02.smp,small02.map,southtil.til,southobj.obj,southrof.obj,1301,,妖狐村,TRUE,TRUE,TRUE,TRUE,,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,,TRUE,TRUE,TRUE,,,,,,,,,,1,520,478,,,,,,,,,,,,,,,,,,,,,,,,,,,,aa:bb,,
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Tgs1000/Setting/CreateMonster
7 [0 ?' K" F, c5 D% u
XXX/ t2 }& m" U* j& v4 A8 `4 R1 \
.sdb(注意这个0是对应map.SDB里地图的编号)
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1,火妖狐,,86,173,10,20,
, r6 C/ x* X/ I/ i0 {
2,火妖狐,,71,150,10,20,
; R4 Y7 Z5 F* V) B. Q. ]
3,火妖狐,,61,125,10,20,
4 p9 \0 G( P1 M) ^
4,火妖狐,,64,124,10,20,- P" q" d6 y( A+ s% M2 F6 R4 M" T
5,火妖狐,,37,131,10,20,
8 x8 [. h: [- P3 g7 I
6,火妖狐,,36,150,10,20,
' D+ a1 E  l  {1 C8 W1 V
7,火妖狐,,35,168,10,20,
; R) a7 F/ |% ^) e1 Y; |0 H
8,火妖狐,,48,174,10,20,
) |  |1 V' h+ b" X  Y$ ~
9,火妖狐,,63,192,10,20,
' T# c8 @! ]5 H3 u
10,火妖狐,,74,209,10,20,
. t, K3 n  j7 Y; p- b# b0 a
11,火妖狐,,72,227,10,20," O; w# T/ Q! O6 g+ y6 {, N
12,火妖狐,,80,241,10,20,3 R# {9 `2 ]8 K' q
13,火妖狐,,58,265,10,20,
3 {" a: t; n) l4 v5 G6 |) x6 T' }6 Q
14,火妖狐,,57,285,10,20,
0 u9 L; W% z7 C& u
15,火妖狐,,71,298,10,20,
# x$ i8 w: h( G& @' a3 @
16,火妖狐,,91,303,10,20,( R. ^3 }* |, y- V3 u
17,火妖狐,,101,313,10,20,% I, q0 m' r3 ]. {; k
18,火妖狐,,114,297,10,20,
& k! T$ b. D& g" b0 u8 _& Q! u8 K* w
19,火妖狐,,126,285,10,20,
: `* _( F: U5 ~
20,火妖狐,,147,286,10,20," k  i) K- l  b' V/ E" S% T) i
21,火妖狐,,160,301,10,20,+ w# m1 @' }, N0 ^
22,火妖狐,,170,313,10,20,& N2 K. t$ ~# `! u* L2 N* r2 E# `
23,火妖狐,,163,282,10,20,- S; K$ Y2 t4 j5 ^
24,火妖狐,,163,268,10,20,+ S. ]) a+ [8 c2 h9 t, @
25,火妖狐,,157,253,10,20,
  I# ~7 f) A0 ?6 n
26,火妖狐,,146,242,10,20,
" d  E$ ^% ?8 Q
27,火妖狐,,137,236,10,20,- Q, I6 i- B! ]2 `" c. [" w# x
28,火妖狐,,128,234,10,20,) N0 E* u1 `6 |* D6 K
29,火妖狐,,122,226,10,20,
' ]: c0 h& S9 F) F
30,火妖狐,,114,216,10,20,: c" G  V* J0 A
31,火妖狐,,102,228,10,20,
: y' h- k: @( A+ D
32,火妖狐,,105,245,10,20,
. S  `! v- K) M5 ^$ Q
33,火妖狐,,113,265,10,20,
3 m' K. G4 N: {7 ~& z, N  Q$ X
34,火妖狐,,102,280,10,20,
+ _3 k: ~2 K. C/ J" g+ H& o4 Q
35,火妖狐,,88,276,10,20," [% j, C. A5 S4 j
36,火妖狐,,126,134,10,20,
" p$ L  ]; v$ d* Z0 G7 u# r
37,火妖狐,,144,129,10,20,! [9 T9 Q8 ?1 j* n; v( W% |! g
38,火妖狐,,162,123,10,20,; ^4 f" k5 ^# N0 C% ~" T' }
39,火妖狐,,183,113,10,20,
- P" D# g2 k2 h& b1 x% W; i
40,火妖狐,,205,105,10,20,
: r, b& }. n$ c, q; q0 t
41,火妖狐,,225,122,10,20,; M5 G: |" ?& a
42,火妖狐,,244,146,10,20,
: I: F# ?' k" q8 U' W. n* x& X
43,火妖狐,,262,136,10,20,
7 Q: c4 D6 R) R9 }5 b7 l
44,火妖狐,,265,154,10,20,
! b5 ?* u; O: Z1 ?3 _
45,火妖狐,,233,170,10,20,
5 p" X1 H8 c+ G6 {0 o$ @
46,火妖狐,,243,187,10,20,
" k2 z1 L0 l7 N4 g) \: q& A0 C, Q* G- x' D
47,火妖狐,,258,203,10,20,+ z6 ~0 X' f' H! i" I
48,火妖狐,,282,231,10,20,+ @! z5 G, O' m  R4 d* c, j, Y
49,火妖狐,,279,253,10,20,# b! E& o( \  g; e. }7 R. q
50,火妖狐,,263,260,10,20,7 p3 h9 v9 e, _8 @" |! d
51,火妖狐,,257,279,10,20,
, y& w5 [' h3 ~/ H1 M: k
52,火妖狐,,267,295,10,20,1 A7 b5 n8 Q. W% \
53,火妖狐,,285,313,10,20,
7 C, f& g4 F$ d" H6 Z% n
54,火妖狐,,293,326,10,20,
$ l0 Q* I$ u6 J$ d* y7 L
55,火妖狐,,265,335,10,20,
1 L: t/ R1 c1 W/ {6 Z
56,火妖狐,,253,346,10,20,3 d! C8 s8 o8 j% q( m
57,火妖狐,,235,359,10,20,: s. l- q+ \& ]& i+ \3 _
58,火妖狐,,221,341,10,20,7 S! L. C4 Q4 |; D% Z
59,火妖狐,,195,332,10,20,2 X0 c( q" [" [/ p9 X& c2 H9 e
60,火妖狐,,193,307,10,20,3 `' r0 O: N" f
61,火妖狐,,202,280,10,20,
7 t' Q$ J9 z* B
62,火妖狐,,216,265,10,20,. w5 ]2 k" G, R# ^5 e# \( N
63,火妖狐,,208,232,10,20,9 h" v9 R2 D+ f6 Z& T
64,火妖狐,,181,222,10,20,- u4 _3 w: p1 U" ^+ j
65,火妖狐,,142,75,10,20,
6 F( k0 k* I% t: a
66,白妖狐,,86,173,10,20,火妖狐:16 t0 Q' M2 A2 E# t; r) u8 @! a
67,白妖狐,,64,124,10,20,火妖狐:1
/ X7 Q4 w: W9 f
68,白妖狐,,36,150,10,20,火妖狐:1
& k/ M2 o! m1 T5 J7 a
69,白妖狐,,48,174,10,20,火妖狐:14 e1 p) @* {8 @4 A; R
70,白妖狐,,63,192,10,20,火妖狐:1, Y' \$ w: ~* l/ F
71,白妖狐,,74,209,10,20,火妖狐:1# }. h" s; ~2 x3 Z1 H6 H
72,白妖狐,,72,227,10,20,火妖狐:1) I2 {+ _" j* F8 l: Y9 b( T) I
73,白妖狐,,80,241,10,20,火妖狐:1
" C1 C* V. H8 x0 K
74,白妖狐,,91,303,10,20,火妖狐:1
+ c- F+ ^/ L4 U3 r0 K
75,白妖狐,,160,301,10,20,火妖狐:1
9 ~6 c6 i5 H  z( f3 K
76,白妖狐,,170,313,10,20,火妖狐:1$ o& K5 y. q, D6 S7 I) [( G
77,白妖狐,,163,268,10,20,火妖狐:18 \; V9 N+ z) _2 R. v
78,白妖狐,,137,236,10,20,火妖狐:13 Z4 e  T: t& e3 }
79,白妖狐,,122,226,10,20,火妖狐:1
/ P/ v, Q. I8 D- g4 w3 T
80,白妖狐,,888,276,10,20,火妖狐:15 d) ]4 z7 N% C8 k9 G/ e8 l
81,妖狐首领,,131,233,1,3," ]# @' [) F+ y4 r- S6 B+ L
82,妖狐首领,,203,302,1,3,
1 \. n2 o0 s- e1 W8 ]
83,妖狐首领,,147,232,1,3,9 l& X0 w$ m. X" f5 ?# j9 H
85,妖狐首领,,887,276,1,3,
3 p1 H% @2 y+ {5 ]
86,妖狐首领,,143,75,1,3,, x5 e8 b6 Q5 v- b3 [' `$ U& |* G  L
87,妖狐首领,,222,341,1,3,
$ V! O; \. x2 V( ?# C4 d8 _
88,妖狐首领,,241,146,1,3,
& {- i* M' y) h$ k: @) f
89,妖狐王,,131,231,1,30,9 L% w1 i' e7 R% `! H* [! P
90,妖狐王,,203,302,1,30,. X7 F# K  g4 c
91,妖狐王,,887,278,1,30,
- Z" P; r$ t% i
92,妖狐王,,241,146,1,30,0 X. P, `4 y& P
93,妖狐王,,222,342,1,30,
: l8 F3 Y% k. h8 E  [5 k% F
94,火妖狐,,242,255,10,20,& d; V" X  r3 Z$ Y5 {
95,白妖狐,,242,256,10,20,火妖狐:1
! i( G/ Q, I0 D4 s- o+ V
96,妖狐首领,,242,257,1,3,
# V9 n* T( q! i: X3 ~6 r8 H3 a* {8 m
97,妖狐王,,242,259,1,30,
* Q6 Z  ^7 N4 l5 A# h+ y
98,妖狐王,,147,232,1,30,
0 Y. r) g' P3 Y& L7 N- R
93,妖狐王,,143,76,1,30,% a8 Z9 G: S& o; i

+ H/ N0 E2 S& }, o( S% Q4 v
Tgs1000/Setting/CreateGate.sdb(XXX为妖狐村地图的编号)5 l6 h8 |9 l* F- l) \

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187,妖狐村,妖狐村,0,TRUE,69,507,480,35,242,516,480,1,
% F( C/ q# k+ m& V
XXX
( Z8 a) m6 ]- @1 G
,3,,,,,,,,,,,,,,,,,,,,,,,,- N( x. q7 w2 T- S
Tgs1000/Init/Npc.sdb
' L( A* i% C# T' B( I
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女村长,女村长,0,,,TRUE,,,,,,,37,56,160,150,30,,,,3500,-15,0,-30,10,,0,,,,,,,,,,,,,,,,
) |  R3 Q3 B& S- D

9 l4 E- `# |  _5 f7 G( ~* ?: a
Tgs1000/Script/Script.sdb- F) C- b8 x# p8 H0 O* a
  L7 Y" g: Y, B- I: ]1 O
139,女村长.txt,,( ~( z) _0 `! z. U" B  O% l- d. E

, ]" u. w" ^& g/ \# B' [. b# @
Tgs1000/Script/女村长.txt
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% C" A' S% i, M4 e( e) R
unit 女村长;
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inte**ce# o: ~' |/ C$ i# E) S) f
function  GetToken (aStr, aToken, aSep : String) : String;9 d( @. ], F5 B5 M3 m0 w8 Y
function  CompareStr (aStr1, aStr2 : String) : Boolean;9 b) t) b! s: E% D6 k1 ?( V2 l
function  callfunc (aText: string): string;
, ^/ \7 v) a1 x& W3 c# {# u
procedure print (aText: string);
/ f+ X* F4 ~3 x7 R! C) Y
function  Random (aScope: integer): integer;
0 }- X* S5 ?! x, V3 H% t
function  Length (aText: string): integer;. M& S3 m8 ?6 n- g, Z! \
procedure Inc (aInt: integer);5 @' g# i4 Q$ I# n, o8 C* a
procedure Dec (aInt: integer);
/ u- _6 \; J8 c0 \* H( [/ i1 a
function  StrToInt (astr: string): integer;5 m- l) Y; s/ `& p
function  IntToStr (aInt: integer): string;- M, _" W5 [9 |2 l
procedure exit;
: E" |9 {3 t$ X1 D* O
procedure OnGetResult (aStr : String);
$ K9 F1 z( @( T: J
procedure OnLeftClick (aStr : String);
* x$ `3 s3 w1 Y1 Q
procedure OnApproach (aStr : String);: h' [+ d; z* W; O4 l' Z
procedure OnAway (aStr : String);
+ Z+ X7 S+ \! y6 m" f0 L! s
procedure OnArrival (aStr : String);5 B7 m' F: K1 Y5 t- O# C
var6 p( M( s9 ^$ _! B
iCallCount : Integer = 0;
) _' u  n$ ^6 r- R
implementation! p; n! x+ L) @. k# k/ Y2 v8 I
procedure OnAway (aStr : String);
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var! H/ A9 b. F3 {! H, f8 K
   Str : String;
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   Race : Integer;
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begin( P1 e. K: L$ I
   Str := callfunc ('getsenderrace');: R+ Z4 _( k- Z6 v- O
   Race := StrToInt (Str);
- [+ z) O1 z) L1 t8 N/ T5 v9 y! G
   if Race = 1 then begin3 J: s4 j. l- L$ _# z7 @
      print ('say 快把狐狸精华给我吧');
. L! ~9 m2 n* }
   exit;
) w/ r8 `3 w3 a, C+ y
   end;4 A7 a* X; J6 a# B! i
end;
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procedure OnApproach (aStr : String);
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var  J. d7 L: x+ d
   Str : String;' o- Z1 }" k+ f3 C
   Race : Integer;
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begin( X; ?* x- _7 Y; d# m; Y; n
   Str := callfunc ('getsenderrace');
1 ^2 X* ?, [6 v
   Race := StrToInt (Str);# _9 O% d$ ~1 f
   if Race = 1 then begin* \8 c* W) C8 X1 e! s
      print ('say 欢迎光临龙禧千年');
) b8 B3 x5 y* H+ n2 K( V( ~
   exit;% v8 S% P3 X' g+ B" z
   end;
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end;
0 ^- V+ H* E* Q2 X6 d
procedure OnLeftClick (aStr : String);, N2 q: ^& Y2 g$ `8 j' x
var& r5 I9 k. J- L
   Str : String;
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begin
, C0 A) v( l2 I! k5 ^
   Str := 'showwindow .\help\女村长.txt 1';
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   print (Str);$ B& y" T4 T, n" Q- X
   exit;
8 s# x+ S& B8 _: X4 z+ _4 Y1 }
end;
" H5 ^4 p6 r+ ?9 s* `: V* ~
procedure OnGetResult (aStr : String);% x0 E  l  ^/ g& ?4 M& x, x5 X5 X
var
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   Str, Name : String;! a8 Q+ \% W+ i) G1 n+ ~) o
   iRandom, iKind : Integer;
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begin
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   if aStr = 'taozi' then begin1 L' [( n4 R% m+ o8 [6 S2 k- z
      Str := callfunc ('getsenderitemexistence 狐狸精华:1');& y* X& v% b% S9 E4 c
      if Str = 'false' then begin
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         Str := 'say 我心急如焚-没有狐狸精华别来见我';
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         print (Str);
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         exit;
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      end;2 a* y0 a* v1 W/ q$ v' Z; }1 a
      Str := callfunc ('checkenoughspace');, c5 \' o* |6 I- O, p/ f7 S% f' s) m# F$ P
      if Str = 'false' then begin* q9 s+ Y$ [, V1 p: v
         print ('say 物品栏已满~');& e/ s, c+ h! k
         exit;
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      end;2 H) t; M2 p  j9 m$ T
      
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      print ('getsenderitem 狐狸精华:1');6 R3 G% @  S8 Z; ]+ m1 S3 \
      ( e) V- w3 {& m& |# _* u
      iKind := Random (15);
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      if iKind = 0 then begin. }9 n: P9 j; E4 ~
          Str := 'putsendermagicitem 鹰雕手 @女村长 4';
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          print (Str);8 p: g9 @  O' r' R, v7 q; x. G& `
       end;7 }( B% {/ r$ b3 H) R
      if iKind = 1 then begin+ G9 J9 F* ^  q6 E/ X
          Str := 'putsendermagicitem 清月天剑 @女村长 4';
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          print (Str);, \& ~: K/ S" Q9 Z- ^" u
       end;  k# ]8 j6 v% d" z) v( E3 I+ d! ~
      if iKind = 2 then begin
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          Str := 'putsendermagicitem 天云宝刀 @女村长 4';
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          print (Str);
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       end;
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      if iKind = 3 then begin. E- `. ]- `2 Q9 K6 c4 ?2 t
          Str := 'putsendermagicitem 白骨魔棒 @女村长 4';
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          print (Str);
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       end;) P, N  A, V  }9 J' {/ h
      if iKind = 4 then begin# r& D% r% n+ }& D: X
          Str := 'putsendermagicitem 天龙月斧 @女村长 4';& Q) E. z7 M0 ]4 W* k6 c$ G
          print (Str);
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       end;
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      if iKind = 5 then begin. R9 @, F1 H$ k8 ^+ X1 i# t9 u
          Str := 'putsendermagicitem 男子英雄头盔 @女村长 4';5 l/ S  L  }3 R8 o& [+ Z  v
          print (Str);8 s- ^; t- a) @. Q, A7 g
       end;
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      if iKind = 6 then begin
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          Str := 'putsendermagicitem 女子英雄头盔 @女村长 4';" i5 Q( p& S# X$ |. v1 r
          print (Str);; {! a$ p3 P: [2 K5 H* j
       end;
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      if iKind = 7 then begin, y! @1 H( M+ ?2 E, k6 k& s
          Str := 'putsendermagicitem 男子英雄铠甲 @女村长 4';
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          print (Str);& C# |0 I7 I8 y
       end;
9 }0 |) @0 |! g
      if iKind = 8 then begin
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          Str := 'putsendermagicitem 女子英雄铠甲 @女村长 4';
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          print (Str);
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       end;7 w% N& Q0 O1 a( [9 J* l7 m/ T9 |
      if iKind = 9 then begin( n3 K. P: _' Z, m" X9 e
          Str := 'putsendermagicitem 男子英雄护腕 @女村长 4';
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          print (Str);
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       end;) Q( d: h* r' r/ i
      if iKind = 10 then begin$ @, a( `7 q4 \% U6 v  h, G# B
          Str := 'putsendermagicitem 女子英雄护腕 @女村长 4';. h: n0 N, W+ [! x" H
          print (Str);
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       end;
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      if iKind = 11 then begin. @) }7 E8 S: Y6 k5 z0 X  r
          Str := 'putsendermagicitem 男子英雄战靴 @女村长 4';. l6 `, ]6 K) v7 E/ H5 Q% @
          print (Str);: Q( J7 F# ^- J: K* r9 V/ ~* {
       end;& \& T0 V* @3 ^, w" f+ ?- B7 V
      if iKind = 12 then begin
+ y) G( w- u; I
          Str := 'putsendermagicitem 女子英雄战靴 @女村长 4';: {) ?9 }/ f* P4 q% |) @, v
          print (Str);
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       end;4 d6 k/ S, U) M
      if iKind = 13 then begin3 q" e8 `! o$ a- y( A6 j
          Str := 'putsendermagicitem 大脉神弓 @女村长 4';; P$ F0 M& v( @5 ]+ T# X" C
          print (Str);
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       end;
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      if iKind = 14 then begin
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          Str := 'putsendermagicitem 归魂斗甲 @女村长 4';% W. E2 W+ R; |& ~3 i9 @& k) t
          print (Str);
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       end;# T' k/ `( v1 Z7 e
      Str := 'say 你拯救了全村人 这些东西就拿去吧!';
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      print (str);
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     end;
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  end;* c$ d' ^! W1 V) V+ F  c
end.
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Tgs1000/Help/女村长.txt3 k# b$ q9 N2 ~9 O& N4 t
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女村长: K% M. r" Y- Y  v7 [# u9 V# C
英雄如果你能找到狐狸精华,就能救活全村人的性命!
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关闭
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给予狐狸精华!
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Tgs1000/Setting/CreateNpc1.sdb(请注意下面的编号139这个和Script.sdb的139对应)4 i9 v( g& w( `- J& j
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98,女村长,504,480,1,2,139,,

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