门战 主要有 event Init Setting 3个文件夹中的文件 和tgs.exe 构成 " `' g# J7 H/ T* [
4 {6 A% n& f7 Z- }9 }) y6 nevent文件下是
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BattleMap.sdb 加入
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No,MapID,PosX,PosY,GroupKey,MaxUser,DynName,TargetID,TargetX,TargetY,DieX,DieY,GuildName,MopName,
$ Z% d. w Z6 i$ u( X: G* j1,95,39,31,555,,,1,505,505,39,31,紫焰世家,门派剑令1,
6 D; e+ W' w1 o- Y3 a2,95,123,123,666,,,1,505,505,123,123,啊,门派剑令2,( _3 s) k4 W2 Y; [' Y
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此处的 紫焰世家 和 啊 为 参加门战的门派名字 : y' M2 v( n! j
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% Q" g4 C1 }* ?) w( Y6 y# uInit 文件下是
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# X. A8 \+ [+ H2 FMonster.sdb 加入
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Name,ViewName,Kind,virtue,ExtraExp,VirtueLevel,boOnlyOnce,RegenInterval,CallInterval,HideInterval,boSeller,SpellResistRate,ActionWidth,Animate,Shape,WalkSpeed,Damage,DamageHead,DamageArm,DamageLeg,Armor,Life,AttackSpeed,Avoid,Recovery,Accuracy,SpendLife,HitArmor,boViewHuman,boAutoAttack,boGoodHeart,boHit,boNotBowHit,boIce,boControl,boRightRemove,EscapeLife,ViewWidth,boAttack,boBoss,boVassal,VassalCount,AttackType,AttackMagic,HaveMagic,boChangeTarget,SoundStart,SoundAttack,SoundDie,SoundNormal,SoundStructed,EffectStart,EffectStructed,EffectEnd,FallItem,FallItemRandomCount,HaveItem,XControl,YControl,boRandom,boPK,ArmorWHPercent,ShortExp,LongExp,RiseShortExp,RiseLongExp,HandExp,BestShortExp,BestShortExp2,BestShortExp3,3HitExp,LimitSkill,MonType,sex,arr_body,arr_gloves,arr_upunderwear,arr_shoes,arr_downunderwear,arr_upoverwear,arr_hair,arr_cap,arr_weapon,Guild,GroupKey,FirstDir,QuestNum,QuestHaveItem,
' N9 k& `. n+ N& ~. T+ A门派剑令1,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,555,,,,,
" r1 e) |$ E7 r( R$ a# t门派剑令2,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,666,,,,,
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9 h" S* y5 {/ h" lmap.sdb 加入
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95,fmbat2.smp,fmbat2.map,southtil.til,southobj.obj,southrof.obj,1001,,门派对战场1,TRUE,,TRUE,,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE, ,TRUE,TRUE,TRUE,,TRUE,,TRUE,,,,,,,7,,,,,,,,,,1,500,500,,,TRUE,,,,,,,,,,,TRUE,,,,,,,生药,,
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这个不能更改 这的不能改呢只的是 95 这个地图编号 由于和TGS对应 所以呢不能改的 关于其他编号呢 大家可以自己调一下
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Item.sdb 加入
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门派对战入场卷,门派对战入场卷,28,用于门派对战入场用,,,,,,,TRUE,FALSE,192,,,,,,,,,,,,,,,,4406,4806,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,7 \0 n+ a+ H9 h: [' _+ J- L
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+ a. ~) a9 ]9 ]' ^% hSetting 文件下 ; o( i: r1 a: N4 @, s% x
, ~% D2 z% r6 g8 OCreateGate.sdb 加入 ; F4 m1 E1 T6 L/ y
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172,门派大战1,门派对战场一入口,7,TRUE,69,517,382, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,紫焰世家,
# [! S# F' V( b# T, z9 s173,门派大战2,门派对战场二入口,7,TRUE,69,497,357, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,啊,& e7 `3 G7 X$ d- J T) x3 F* \
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6 }5 I5 w2 V. I' ~0 t2 [) vCreateMonster95(或170).sdb
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6 O- F% D3 [& F- @8 x/ vName,MonsterName,X,Y,Count,Width,Member,Script,
5 m, c. W& n O) k* o/ Z; u4 k1,门派剑令1,56,52,1,1,,,
$ P: x- S9 F/ q( d! ?& j' ?2,门派剑令2,105,101,1,1,,,
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GM 命令是 5 a7 N$ f) i7 c* ~' L0 x2 z
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门派大战开始 battlestart 然后踢人下线: @b**l 500 500
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