这个是强行全部删除,如果有人用外挂坐药,你就把他拉到你自己设计的地图里,让他在里面劳改。想删他什么就删他什么。
! _- Z; f$ j6 s* i" s9 m'getsenderallitem 删除玩家身上所有同名的物品。不论数量: C4 s; z5 h) ~
unit 删除回城;, T. U* }4 v$ t* c4 n/ Q' b7 w
inte**ce0 |1 O* V+ u% C
function GetToken (aStr, aToken, aSep : String) : String;
5 \$ l% i/ C3 b Sfunction CompareStr (aStr1, aStr2 : String) : Boolean;/ r, m. `# O- S9 B& |& h: a
function callfunc (aText: string): string;
% h8 @) k& K7 Y# C% _ Hprocedure print (aText: string);5 T6 o% q- P, k) U& Y" B7 J
function Random (aScope: integer): integer;
8 P2 e1 i" W4 [- j- gfunction Length (aText: string): integer;
# y/ n. U2 r& o0 m4 N, Sprocedure Inc (aInt: integer);$ K) f- [/ E6 o
procedure Dec (aInt: integer);6 ^/ G+ i+ o7 S
function StrToInt (astr: string): integer;2 S$ q) z/ `( U- n2 \/ }7 f
function IntToStr (aInt: integer): string;
9 U1 ]6 y0 }! r4 dprocedure exit;
4 F) B1 h0 i' w8 l9 O0 O* ]procedure OnCreate (aStr : String);
# a: G& ` K( f( b* t; Vimplementation% x& A$ [* S9 a+ H* G6 i/ v
procedure OnCreate (aStr : String);: G1 c& R% B. M
var Str : String;
, E/ v! I9 |. _" ^$ N6 _# E Race : Integer;
+ X- T( f7 n* g" H; |begin Str := callfunc ('getsenderrace'); X/ Z0 o' f: O" o# m' ^
Race := StrToInt (Str);
" O$ F/ j% S4 J+ } if Race = 1 then begin2 }7 w8 l0 B/ r& }6 U
print ('getsenderallitem 回城卷');+ m7 p7 V. A# R& |7 Y9 z4 ~
print ('getsenderallitem 玉露丸');
) e+ z! q1 s2 b- t V' H- {. ^ end;
' o- ^! d5 l( X0 ? exit;
) p" x4 c5 v, ]) o5 fend;- Y1 D/ U+ g1 q# d0 c4 N# y% o
end. ' p5 B1 J" Q# z$ D7 ~' Q
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