在 tgs1000\init\npc.sdb里加
3 i/ O8 U2 O+ V0 ]! ~: F0 ~8 d奖品兑换员,奖品兑换员,0,,,,,,,,,,62,81,235,0,0,,,,20000,0,0,0,0,,0,,,,,,,,,,,,,,,TRUE,2 K$ n0 ]# A0 T
在tgs1000\script文件加里创建一个文本 名字:奖品兑换员
9 ]( _$ U- [5 X- Z3 @( S: [' @8 f------------------------------------------------
3 _, {/ T& h% s/ k! ]5 \unit 奖品兑换员;
! G. ?& g- J2 [
- i' c. }6 @8 Tinterface
6 ]. _" x& o( E' Z( d6 h3 I5 n2 Y, w8 `# U3 F2 n G [
function GetToken (aStr, aToken, aSep : String) : String;
/ O( A+ f1 ]0 vfunction CompareStr (aStr1, aStr2 : String) : Boolean;' G7 \ R: e% ]' D' c" K2 k9 a
function callfunc (aText: string): string;
& W2 V, F8 n4 t( m8 Kprocedure print (aText: string);
# ^6 N) E' J! @# U; e; jfunction Random (aScope: integer): integer;
1 S/ e' t4 Z* h! l5 e2 [ }. Kfunction Length (aText: string): integer;
# m7 b' s" U9 y9 d4 sprocedure Inc (aInt: integer);. u& I6 ]( H& n' i2 o- W) I
procedure Dec (aInt: integer);! Z# Q9 D' W7 O! B% v
function StrToInt (astr: string): integer;5 S1 J5 I2 G( ^0 i
function IntToStr (aInt: integer): string;- S0 h& m! Y% v, d* d- U' L% O) I! T
procedure exit;
1 B3 N" g; m/ {# ^$ y4 i( Lprocedure OnGetResult (aStr : String);* u5 m; _1 q3 a) m5 u3 G; \' }) @
procedure OnLeftClick (aStr : String);
6 [- H% U7 l/ _* R7 Wprocedure OnApproach (aStr : String);+ x( @ y3 D( Z' n0 h! I) v9 c
procedure OnAway (aStr : String);
( d/ }" w+ F: Q" I9 o% R- Kprocedure OnArrival (aStr : String);
4 g; y) W+ G+ R+ U+ f6 ?( ovar
$ K, R1 d2 D0 G0 y. D# _iCallCount : Integer = 0;0 U. a/ g7 S9 @3 F9 s: j
implementation
& x7 K1 P% d* Y0 Nprocedure OnAway (aStr : String);
$ j8 O( I" p) I/ ~8 c! B7 \var
, L( N3 z+ o$ {% P$ k/ Z0 A5 w+ l Str : String;
: `2 ~5 J; F* h2 B Race : Integer;
: H9 }2 u* ?- h8 i' N# c: Mbegin6 Y# a) N$ L/ Y4 i& h' {" A
Str := callfunc ('getsenderrace');' t: {& R2 w5 s' b: A& K
Race := StrToInt (Str);
( Y9 q# T- C% r+ f" }3 C if Race = 1 then begin6 i8 Q G/ P k7 j$ M6 b9 D
print ('say 拉拉拉拉,贪财老人来喽...');7 W4 R, k. x+ h9 _* y
exit; p' r' g8 y, q, d% x1 k' O
end;7 X7 r# ?) g5 _( y+ P/ z
end;
( Y7 q2 N3 c1 g9 nprocedure OnApproach (aStr : String);8 y2 V7 n6 a- Z3 c
var
7 K: z& c: v( r9 d) a( | Str : String;' z$ f6 n; i! Y8 d' B% j% t
Race : Integer;
$ v# R8 [* Y1 c8 z1 ybegin% V+ Q* q4 F7 s2 F# M) |! t
Str := callfunc ('getsenderrace');, I7 _( d! `, b7 h7 l
Race := StrToInt (Str);
3 C R, O: M) G' ?4 y if Race = 1 then begin
5 }% _, \! h4 J- B3 H; E) G* b% q print ('say 各位节日快乐...');
4 o- j( r1 G9 X+ Q* ?0 J exit;5 C0 w' B7 V+ a, Z. ]4 m R
end;: f* E9 p6 ^: \/ y2 i1 p% u3 T& J
end;
, z" J }9 h- iprocedure OnLeftClick (aStr : String);
8 a. L8 I0 `8 D* `9 yvar6 _+ U/ `. V0 W) t
Str : String;9 F8 G) Q' S& O, k$ m
begin
2 F3 w/ [% p# b: ^1 C m) @* I Str := 'showwindow .\help\奖品兑换员.txt 1';2 c! f8 P) y: y) p
print (Str);
; G' D6 p, |5 _- k$ D; ^. N exit;+ h0 I1 |* b$ e5 O& U7 E% l
end;! k/ P$ c8 q2 }' m" m6 o
procedure OnGetResult (aStr : String);: p. t* X6 R l7 v
var
( Z# I$ L( `9 m" H Str, Name : String;
* b: c4 V6 t" Z% N* ^( g! W iRandom, iKind : Integer;
9 T) ?" ?- g# z- x) i( Abegin+ H& H- A7 h' h. h q. v3 C" I0 T
if aStr = 'jinyuan' then begin
1 B" p4 |8 ]. m2 c+ p, N* v0 z Str := callfunc ('getsenderitemexistence 金元:5');
- P2 q5 Y+ y; {5 e if Str = 'false' then begin" l; }% i0 x w: ?
Str := 'say 哪有免费的午餐?拿5个金元来!';
5 x" |6 C/ R) R& L1 O5 g$ h. E: ^2 }8 b print (Str);
2 u( t1 r& j: m exit;
" w4 I9 a* ^! e# ~2 x7 t0 y end;
* A; ?0 \& M% y* y if Str = 'true' then begin# h1 Y7 M6 _& e3 R$ O/ K
Str := 'getsenderitem 金元:5';
' C; _$ U7 j- ~( _3 s7 I9 \! c print (Str);
7 ?# @1 n3 {. Z- } Str := 'say 小子,你的金子是假的!哈哈^_^哈!';
, k' _" F8 c k5 A V print (str);
* G! `1 P9 Q9 w2 Y. A6 V* O2 ? iRandom := Random (5);
M7 T- m' Z* `9 i( c& f+ k if iRandom = 1 then begin" V# _ x/ A" _4 N
Str := callfunc ('checkenoughspace');7 t" p+ _# n; W h8 D3 \- v8 D) p
if Str = 'false' then begin
B+ p5 r( [! a, _! {: J; d" z& D5 ` print ('say 物品栏已满~');
" ?/ L8 ~1 p- | exit;
" P3 I+ ~5 |" h M( l. _ end;1 k( ~# Q" }& a1 S
iKind := Random (29);
4 K7 X; [+ r8 F/ U1 j; V if iKind = 0 then begin
* I. F. J; S" i: n4 c( z' A Str := 'putsendermagicitem 男子英雄铠甲 @奖品兑换员 4';. b6 t" Q9 \7 D! {8 n
print (Str);
" \9 T% H5 l- O( m2 v& S+ A: Q3 ]& _ end;
+ O. z$ x8 p G+ Y! S) R p if iKind = 1 then begin [+ s6 g1 Q$ M! i9 p8 @1 ]: q9 X" O% T
Str := 'putsendermagicitem 女子英雄铠甲 @奖品兑换员 4';
/ U* x1 p5 H# i1 Q print (Str);5 ]1 x5 j) T/ Y+ o5 N
end;
9 S) ^, [" K/ | if iKind = 2 then begin r! N+ N0 E% b. D8 V" T) Z) @
Str := 'putsendermagicitem 男子英雄头盔 @奖品兑换员 4';' K Y u* ~2 N1 ?0 H1 n5 J# E
print (Str);
# I: `9 u. h6 o! r end;
' {' L2 ]; j* q2 U if iKind = 3 then begin
- _) z) ]9 V+ W" V& |! } Str := 'putsendermagicitem 女子英雄头盔 @奖品兑换员 4';
8 t. U/ r, ~) X. Y, B8 p4 [+ l print (Str);$ `# x4 f0 u* w8 h0 c% F
end;
3 x1 j. j' K8 D2 P3 _ ^$ C6 q if iKind = 4 then begin
3 i$ Y. @) L# r# l8 a2 g Str := 'putsendermagicitem 男子英雄护腕 @奖品兑换员 4';% G* D/ c* \& q" K* h! a
print (Str);
3 K8 f) u1 y+ Q( I end;6 Z$ @( J: q$ G* | z
if iKind = 5 then begin
! |9 m; H2 I* d$ V Str := 'putsendermagicitem 女子英雄护腕 @奖品兑换员 4';. U4 Y+ M1 U9 K3 p4 [" e
print (Str);
- |7 s5 p. J9 ]5 F' Y3 i8 ~ end;9 a* h& g9 p/ S3 z8 S! I7 O; B" `
if iKind = 6 then begin% C. X- v, j: ^: `: \' r
Str := 'putsendermagicitem 男子英雄战靴 @奖品兑换员 4';
5 Q; m$ H: T/ i print (Str);
# W( f* l4 ]+ o9 [) b i end;
1 h4 j/ k7 h9 R% U# B8 O if iKind = 7 then begin' W/ G7 P* U' c6 F" E3 ]0 M$ P
Str := 'putsendermagicitem 女子英雄战靴 @奖品兑换员 4';) {+ A; p2 r7 _* `2 n( o/ u
print (Str);
9 G0 r0 _. p7 I% o, C% V7 v end;" `2 A) H$ N$ \ b, F. K9 f4 T" y5 b: Q
if iKind = 8 then begin. `& L: Y+ q+ R
Str := 'putsendermagicitem 百炼三*戟 @奖品兑换员 4';
0 k. M% T) O4 T; t' B+ A; r print (Str);
% u+ u# J5 L7 S* G3 i3 B; {, E$ l end;
/ l; c. ?- h) z0 t8 B if iKind = 9 then begin! o: E0 @" ]6 V& G3 N$ |$ T5 `
Str := 'putsendermagicitem 百炼日本刀 @奖品兑换员 4';" _- c, G0 H( Z$ T
print (Str);
4 M. v8 r& ~) k, l end;3 [- m$ ]) R% d' F T0 c
if iKind = 10 then begin+ z, k* S1 s# Q; G( k( J9 e
Str := 'putsendermagicitem 百炼忍者剑 @奖品兑换员 4';
# |; e8 A' w7 p/ g0 h! q print (Str);
) d( z& q! U) D8 C0 {% o+ u% J& m end;
# y6 K- S) s- h" l- F+ f3 b if iKind = 11 then begin
. G' j8 ?* U& A; b7 \3 H Str := 'putsendermagicitem 白骨魔棒 @奖品兑换员 4';
! t* I" [- l6 {$ B C; v U print (Str);" b0 p( @6 r6 ^" b( n7 J
end;6 A% B% ^' y; N% d( s0 U' \
if iKind = 12 then begin
7 u+ x3 y' `. p9 t* I9 y5 G- u Str := 'putsendermagicitem 生药 @奖品兑换员 4';
3 i% E& e6 W$ a- N5 I' J- I print (Str);
( M8 A* Z* n* T+ ~0 d# t end;& Y s3 K9 V* V+ n
if iKind = 13 then begin
/ d8 }# }# ?' W3 m+ K; S0 _/ g Str := 'putsendermagicitem 男子魔人护腕 @奖品兑换员 4';# a5 K4 n5 J* N) O* y% |# m
print (Str);; j( ~ p# w6 `! s1 Q g3 ~; v4 o
end;
, } q3 d @6 l; v8 R; t) y if iKind = 14 then begin* ^: Y5 H. w$ `/ I4 |0 c
Str := 'putsendermagicitem 女子魔人护腕 @奖品兑换员 4';) S/ e+ _5 U( g1 Y" J( E* X
print (Str);
1 q: d9 H& u3 q6 e6 }! R end;
; H, h n6 C3 h; F5 o if iKind = 15 then begin
' t5 }. L' Q( S u Str := 'putsendermagicitem 金币 @奖品兑换员 4';& e, c" D4 D: u8 O% c
print (Str);$ N6 @( ~; G/ X9 G2 U/ [( x
end;
- @8 [9 `# f5 T. l4 @0 L! O3 V if iKind = 16 then begin5 i9 X8 e$ Q" s. m' G+ W
Str := 'putsendermagicitem 千年水晶原石 @奖品兑换员 4';
$ K0 \ {; p$ @; {: k7 [ print (Str);9 b, F: i9 J3 P: d) Q! A
end;+ U7 y2 ^( j2 X# l* o
if iKind = 17 then begin
3 ]% @+ Y6 f( @4 j `2 e) t. I Str := 'putsendermagicitem 千年水石 @奖品兑换员 4';
0 B) W7 N4 [0 G ]* Q print (Str);
: f I9 s6 l3 e9 \, f I end;0 \ g8 p. i9 c, J) H
if iKind = 18 then begin
" I, K" P6 h$ T% a. D1 | Str := 'putsendermagicitem 象牙十字镐 @奖品兑换员 4';
8 C& O9 _4 U( u* ^' {% X print (Str); B( w) F4 K9 T
end;" y- h; u+ A6 H6 V$ G
if iKind = 19 then begin
0 u5 [% ], A: H7 {! V Str := 'putsendermagicitem 男子黄金铠甲 @奖品兑换员 4';
5 R+ A8 g5 k7 |7 I" Z6 A6 V8 j \ print (Str);
" k& A( O% b* o8 J! |& p! m9 j end;
. _ T5 D/ `- {% \0 d; a8 m0 @ if iKind = 20 then begin
0 o! }2 y% i6 o! t8 O A. k6 J$ O. k Str := 'putsendermagicitem 女子黄金铠甲 @奖品兑换员 4';
* p: z" t. ?0 h3 d4 @+ Y print (Str);5 T7 N7 m- `' P6 {% ]
end;
, [& Q& n/ E. R if iKind = 21 then begin* M$ t* C* g- E7 M. W. ^
Str := 'putsendermagicitem 男子桂林弓服 @奖品兑换员 4';
+ }% f, c4 H+ ` print (Str);
4 i! K2 v2 @9 v0 f end;
9 h2 A) Z; Z5 Z; p5 d; n% V$ N if iKind = 22 then begin
, P: l, E+ P2 }" W Str := 'putsendermagicitem 女子桂林弓服 @奖品兑换员 4';
2 T! t8 ?0 _% b* c/ m print (Str);
: K, n/ I/ y7 D" y1 u end; D" r* ~( T+ Y( j7 Z
if iKind = 23 then begin3 i# x! B" y4 Z1 Z9 C
Str := 'putsendermagicitem 太极明珠 @奖品兑换员 4';
4 t v1 T8 I9 b: t# l print (Str);3 ^0 N" u- ` K5 k
end;9 o" }0 o/ a$ i2 L' Z
if iKind = 24 then begin" W2 B& x& I; r" F: C# ~- W1 G- J
Str := 'putsendermagicitem 狐狸内丹 @奖品兑换员 4';# w4 b9 }- k' `+ c9 M
print (Str);
( n3 y) i, ?5 a& w' T end;- `1 I8 Q1 X( G! H' _# R
if iKind = 25 then begin
: E S' F! k o Str := 'putsendermagicitem 白玫瑰 @奖品兑换员 4';! Z8 ]2 p( Z/ V& \% L. B
print (Str);
& q5 ^% O" K; w% z. M3 ^; U end;7 `: L+ r7 ` ?% f( o1 ]
if iKind = 26 then begin" Q& r. c. D& ~* q
Str := 'putsendermagicitem 红玫瑰 @奖品兑换员 4';
( |; c% k% R1 Q% R9 Y; q* [7 d2 _8 ` print (Str);' o- a. a4 Y0 v+ d1 Y* E. ?: _
end;. b( }( x( I3 S
if iKind = 27 then begin8 a4 F* I2 k3 D; v
Str := 'putsendermagicitem 灵动八方 @奖品兑换员 4';
; s( f- M0 t' [0 r& M3 E" e, } print (Str);
5 j. g2 y+ j: h% j end;
3 M' l Z: `; I5 h6 f. I. d if iKind = 28 then begin1 E6 Y' }" S D; K9 {4 `
Str := 'putsendermagicitem 男子魔人战靴 @奖品兑换员 4';
7 Z" I7 F* ]2 H print (Str);3 e" z/ i3 U2 O/ v0 O9 e% u
end;
. p+ g; |3 a, ?) a: i( v$ A if iKind = 29 then begin
( g, I* S' l H8 q6 t( r) p Str := 'putsendermagicitem 女子魔人战靴 @奖品兑换员 4';+ H8 e* j8 ~3 |
print (Str);
/ j1 c8 z# M# X. n end;& j& I7 o# o2 R- ?7 w# V
Str := 'say 本想趁机摸你两把,可你身材太差了~';7 _* ~0 i. ^6 _6 m3 d7 L. g! O1 k
print (str);
9 _$ P% T5 f* P end;
8 h# A% O, n/ Z E exit;/ l* p5 u2 C; q6 P o
end;
& r1 T( N' A( \( D3 f exit;% p$ K7 \' P7 G
end;: o9 x0 `8 S/ k* y2 W& J( ~& Z
end;
0 S# I0 g& T. s- j, G: Y8 Qend.4 ^9 i/ m9 r" S
------------------------------------------------
" c& ]! W! }3 K2 z: W# X: s在tgs1000\script文件夹里得script.sdb里( \- v! f) @- H8 ^" S. d* w7 s
最后一行加入
2 V( W4 \% x l5 V--------------------/ j" |% Q: S8 y( r! o+ o( l4 Z
130,奖品兑换员.txt,, ( W, ~& } I0 s$ ]: W" T8 _
--------------------
" [" A3 S" g$ z% g然后在tgs1000\help里建个文本文件 名字: 兑换员$ }- C/ s% a8 X7 R2 ~
内容如下
$ v6 ~5 f' [4 n3 n0 L% v------------------------------------------------) j' j; ?7 O, X! K% G2 z) L) ]' ?* z7 [
<trade>+ S2 h4 t# |, ] q( k- e
<title>奖品兑换员</title>
. B( o/ Q; j9 F+ z. d<image name=z81 value=235>
. u$ T1 Y' i5 L5 f) ?- G9 N<text>( I* V6 _ L; z# [) c: S! }0 G# U
天下没有免费的午餐,努力吧!
9 k* N2 @# S5 t- j- v</text>
8 L8 i5 R( ~0 R2 ]5 f' h<command send='close'>关闭</command>
2 F1 d I o l2 Q3 g/ t( ?) U<command send="jinyuan">天下没有免费的午餐,拿5个金元来!</command>
- W5 f! Q( ^6 w( n. r</trade>mand send="jinyuan">交换好运来,祝您好运</command>
6 ]) y$ z6 S+ ~( }& Q1 q</trade>
+ d8 |9 M4 f5 v& o$ Z* v-----------------------------------------------------/ H5 C6 @8 c1 g& b8 W* i! K4 u, l
然后在NpcSetting目录下建立一个.sdb文件,命名为:奖品兑换员
9 @/ z" g6 b& H! K; o! J. f里面内容写成:5 s% l2 k9 C, ^+ F( J
5 V* i7 I2 `1 X* O( [. R, o9 z
Name,boSelfSay,boMain,MainNumber,HearString,SayString,NeedItem,GiveItem,CountLimit,RecoverTime,DelayTime,
+ Z; k. \8 a% w# ]' v1,TRUE,,,,我可是可以换到英雄装备的噢^_^!,,,,,1800,5 D: I1 U$ ^* R* d; ?9 l7 C
-----------------------------------------------------, |- s7 S* |* f5 e6 v
在tgs1000\Setting文件夹里得CreateNpc1.sdb里加
h) P2 E3 q; _( d# w-----------------------------
: S+ a+ k' i7 V" O0 K9 y104,奖品兑换员,524,474,1,5,130,奖品兑换员.sdb,
7 l2 t. x5 s9 \! X7 C' R. D |