tgs1000/init/JobUpgrade.sdb
5 o, J" y' a/ _* L* `6 ?
. ^! G+ j- y. \) J) Y参考下面列子* U F/ K2 K- N9 H3 ^
( G- q7 |4 @) f/ [, s* cName,Upgrade,SuccessRate,DungeonRate,DamageBody,DamageHead,DamageArm,DamageLeg,ArmorBody,ArmorHead,ArmorArm,ArmorLeg,AttackSpeed,Avoid,Recovery,Accuracy,KeepRecovery,6 E0 x, c) y: ^$ Y
1段,1,70,(100),20,20,20,20,20,20,20,20,20,20,20,20,20,
. X* H/ I# ]9 B! }% d9 A/ }( y2段,2,25,(100),50,50,50,50,50,50,50,50,50,50,50,50,50,2 `3 K( l7 R8 _6 i. U3 j( Z3 v
3段,3,10,(100),100,100,100,100,100,100,100,100,100,100,100,100,100,5 d. @* w- g/ _, `- f3 G
4段,4,20,(100),150,150,150,150,150,150,150,150,150,150,150,150,150,
6 Y, L" G6 D- Z/ }% R9 _
s/ p' I: R* n- q5 k; R4 O括号里的数值(DungeonRate)是固定成功率。改成100就是拥有固定成功率100%" W J @+ r. \9 W6 R
o7 |6 `+ {3 X2 v(SuccessRate)是成功率(几率计算)。! N/ P4 g2 _, _: s# ?
l& H6 j4 v- Y. \! d可以受多方面影响,升段药、成功百分比、成功几率等等。
8 ]3 _( n5 E) S8 M4 U
, U+ p1 o8 |2 `/ c所以没有真正100%每件装备都能成功(除非你使用是四大宝石)
: u7 d& g2 o, c7 U( g1 G
+ M+ C3 ]$ m& H! S: P# R- u如:4段,4,20,(100),150,150,150,150,150,150,150,150,150,150,150,150,150,7 k. [! |7 J! X6 C5 z2 _' J: |
- y' o% m: ?1 {# }5 t- g4段成功率只有20%机会才有100%成功 + @; \' B* o9 i" N
|