门战 主要有 event Init Setting 3个文件夹中的文件 和tgs.exe 构成
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event文件下是
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BattleMap.sdb 加入
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No,MapID,PosX,PosY,GroupKey,MaxUser,DynName,TargetID,TargetX,TargetY,DieX,DieY,GuildName,MopName,2 Z8 G9 B" I) a
1,95,39,31,555,,,1,505,505,39,31,紫焰世家,门派剑令1,1 L" S7 A8 e& x
2,95,123,123,666,,,1,505,505,123,123,啊,门派剑令2,) R5 n$ P2 d" P
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此处的 紫焰世家 和 啊 为 参加门战的门派名字 , s6 q4 H! u6 ]3 Z# _% o
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* T9 E) E+ x! x: `1 l# ?Init 文件下是 8 K( H- {* l- ^. v
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Monster.sdb 加入 6 l1 o- z R, O
* w9 R; `. ?) i) R6 ~9 FName,ViewName,Kind,virtue,ExtraExp,VirtueLevel,boOnlyOnce,RegenInterval,CallInterval,HideInterval,boSeller,SpellResistRate,ActionWidth,Animate,Shape,WalkSpeed,Damage,DamageHead,DamageArm,DamageLeg,Armor,Life,AttackSpeed,Avoid,Recovery,Accuracy,SpendLife,HitArmor,boViewHuman,boAutoAttack,boGoodHeart,boHit,boNotBowHit,boIce,boControl,boRightRemove,EscapeLife,ViewWidth,boAttack,boBoss,boVassal,VassalCount,AttackType,AttackMagic,HaveMagic,boChangeTarget,SoundStart,SoundAttack,SoundDie,SoundNormal,SoundStructed,EffectStart,EffectStructed,EffectEnd,FallItem,FallItemRandomCount,HaveItem,XControl,YControl,boRandom,boPK,ArmorWHPercent,ShortExp,LongExp,RiseShortExp,RiseLongExp,HandExp,BestShortExp,BestShortExp2,BestShortExp3,3HitExp,LimitSkill,MonType,sex,arr_body,arr_gloves,arr_upunderwear,arr_shoes,arr_downunderwear,arr_upoverwear,arr_hair,arr_cap,arr_weapon,Guild,GroupKey,FirstDir,QuestNum,QuestHaveItem,5 _0 t/ ~6 F, p( a$ d
门派剑令1,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,555,,,,,& R4 m/ E% G D- p& ]4 S+ Z
门派剑令2,门派剑令,,,,,,60000,,,,0,0,59,64,30,0,,,,3000,800000,0,0,0,,10,,TRUE,,,TRUE,TRUE,,,,0,12,,,,,,,,TRUE,,9133,9118,,,,,,,,,,,,,15,,,,,,,,,,,,,,,,,,,,,,,666,,,,,+ P3 x% s5 U3 j/ f
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b/ J& V U+ ]6 j' rmap.sdb 加入
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95,fmbat2.smp,fmbat2.map,southtil.til,southobj.obj,southrof.obj,1001,,门派对战场1,TRUE,,TRUE,,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE,TRUE, ,TRUE,TRUE,TRUE,,TRUE,,TRUE,,,,,,,7,,,,,,,,,,1,500,500,,,TRUE,,,,,,,,,,,TRUE,,,,,,,生药,,
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( k9 x* Z. ?: z: Z' l& k' \2 X这个不能更改 这的不能改呢只的是 95 这个地图编号 由于和TGS对应 所以呢不能改的 关于其他编号呢 大家可以自己调一下0 s+ _* W! c! T4 t9 ?
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Item.sdb 加入
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; \- u- z, U+ ~9 x2 k0 G) `4 ^4 F: W门派对战入场卷,门派对战入场卷,28,用于门派对战入场用,,,,,,,TRUE,FALSE,192,,,,,,,,,,,,,,,,4406,4806,,,,,,,,,,,,,,,,,,,,,,FALSE,,,FALSE,,,,,,,,,,,,,,,,,,/ D( i! S1 `1 b4 X, ]# J
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Setting 文件下 5 _1 _, m' j, d) {; @
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CreateGate.sdb 加入
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0 J7 y2 A7 s, ?( Y172,门派大战1,门派对战场一入口,7,TRUE,69,517,382, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,紫焰世家,1 ]% U- J/ {# i
173,门派大战2,门派对战场二入口,7,TRUE,69,497,357, , ,500,500,1,95,1,,,,10000, ,,100,门派对战入场卷:1,,,,,,,,,,,,,,,啊,
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Name,MonsterName,X,Y,Count,Width,Member,Script,
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2,门派剑令2,105,101,1,1,,,
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GM 命令是
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( W7 i2 p* k# E" v' t门派大战开始battlestart 然后踢人下线: @b**l 500 500
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